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100 Metres Race is a sprint-based sports game focused on short-distance competition where the player controls an athlete racing against others in a 100-meter dash. The goal is to cross the finish line before the other runners by maintaining consistent rhythm and fast reaction. The player must alternate two keys to simulate each leg movement, creating a gameplay experience built entirely on timing and control. Each race lasts only a few seconds, but performance depends on every individual step taken. A slow start or slight loss of rhythm can immediately result in falling behind.
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100 Metres Race is a sprint-based sports game focused on short-distance competition where the player controls an athlete racing against others in a 100-meter dash. The goal is to cross the finish line before the other runners by maintaining consistent rhythm and fast reaction. The player must alternate two keys to simulate each leg movement, creating a gameplay experience built entirely on timing and control. Each race lasts only a few seconds, but performance depends on every individual step taken. A slow start or slight loss of rhythm can immediately result in falling behind.
The control system in 100 Metres Race uses two specific keys that the player alternates to move the runner forward. Each press corresponds to a step, so the game becomes a test of how quickly and evenly the player can manage both legs. The input rhythm must remain steady—pressing too fast or unbalanced causes the runner to slow down or stumble. The better the timing, the smoother the motion, allowing the character to reach top speed. No extra mechanics or tools are available, so winning relies completely on execution.
Each race includes AI-controlled opponents who begin at the same time and run alongside the player in separate lanes. These runners increase in difficulty across stages, requiring the player to refine technique to maintain an edge. A strong start gives an advantage, but maintaining top speed over the final meters is just as important. The game measures time to the hundredth of a second, meaning small differences in reaction can decide the winner. Visual indicators help the player stay centered and aligned, especially in longer runs.
The game presents a clean, side-view track with visible runners, lanes, and finish lines. Animations clearly show when the runner is gaining speed or losing balance, providing feedback that allows the player to adjust in real time. There are no menus or level systems—progression is based purely on beating previous times and opponents. Players are encouraged to repeat races to improve their finish time or refine their control over movement. The short nature of each race supports fast retries and performance-focused gameplay.
100 Metres Race is a direct and skill-based sprinting game where precision, rhythm, and fast reaction decide the outcome, offering quick races that reward players who learn to control every step.
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