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Earn to Die

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Earn to Die is a side-scrolling driving game where the player moves through a zombie-filled landscape using vehicles that can be upgraded over time. The primary goal is to reach a safe location by covering as much distance as possible each day. At the start, vehicles are basic and lack fuel or speed, but after each attempt, players earn in-game currency based on distance traveled and obstacles cleared.

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Earn to Die is a side-scrolling driving game where the player moves through a zombie-filled landscape using vehicles that can be upgraded over time. The primary goal is to reach a safe location by covering as much distance as possible each day. At the start, vehicles are basic and lack fuel or speed, but after each attempt, players earn in-game currency based on distance traveled and obstacles cleared.

Vehicle Upgrades and Daily Progress

Money collected during each run can be spent on parts such as better engines, fuel tanks, wheels, and mounted weapons. These upgrades allow the player to travel farther in the next attempt, gradually improving performance. The road is filled with debris, slopes, and zombie groups that slow the vehicle down, so upgrades are essential for maintaining momentum. The structure encourages repeating runs to gain enough resources for continued progress.

Level Design and Advancement

The game is divided into stages, each with new terrain layouts and access to different vehicles. Players must reach checkpoints before unlocking the next area. Vehicles handle differently, and strategic use of acceleration, boosts, and fuel conservation becomes more important with each level. While the controls stay simple, the increasing complexity of obstacles and resource management adds difficulty and replay value over time.

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