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Cookie Clicker is a resource-building game centered around a single action—clicking to produce cookies. At first, progress relies on manual clicks, but as players earn more cookies, they unlock tools that automate and multiply output. The screen slowly fills with buildings like farms, mines, and labs, each contributing to the growing total. What begins as a basic click mechanic evolves into a layered system of upgrades and multipliers.
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Cookie Clicker is a resource-building game centered around a single action—clicking to produce cookies. At first, progress relies on manual clicks, but as players earn more cookies, they unlock tools that automate and multiply output. The screen slowly fills with buildings like farms, mines, and labs, each contributing to the growing total. What begins as a basic click mechanic evolves into a layered system of upgrades and multipliers.
New features appear as thresholds are reached, including time-limited bonuses, permanent upgrades, and strange anomalies that influence production in unexpected ways. Players balance between immediate boosts and long-term investments, choosing whether to improve efficiency or expand the number of structures. Occasional clickable events appear, triggering bursts of rewards or chain reactions. These moments break the routine and create new optimization paths as production scales into the billions and beyond.
Cookie Clicker runs continuously, allowing players to step away while systems operate in the background. When returning, the screen reflects all accumulated output, ready to be reinvested into faster production. The game introduces a prestige system that resets progress in exchange for permanent benefits, encouraging cycles of replay. Despite the minimal interaction, the constantly expanding structure keeps the game active, with each decision affecting the rate and style of progress.
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